project management • branding
A mock sustainable clothing brand brought to life through team leadership, agile workflow, and a fully functional e-commerce prototype.
TEam
Carlos Diaz, Eleonora Meleri,
Sam Mitchell, Sarah Salinas,
Azriele Tingle, Megan Vega
Role
Project Manager
Timeline
1 month, 2026
Tools
Google Suite, Figma, Slack, Notion
01 - overview
Leading a team from ideation to prototype in four weeks
Vita Terra is mock sustainable clothing brand developed as a collaborative academic project. The course focused on design workflow within the graphics industry, and I was selected by the instructor to lead the UX/UI team and produce an prototype of the brand's e-commerce site.
The project operated on a condensed, agile timeline with cross-functional teams handling branding, typography, color, photography, and UX/UI in parallel. My role sat at the intersection of design and project management.
4
No. of weeks
18
Initial ideas generated
4
Cross-functional teams
02 - leadership & process
Managing people, deadlines, and design in parallel
As UX/UI team lead, I was responsible for keeping communication open and consistent, ensuring deliverables were submitted on time, and aligning our work with the other cross-functional teams. This was my first official project management role, and I had to adapt quickly.
To keep the team organized, I created a Notion workspace that functioned as a Kanban board — tracking deadlines, notes, and feedback so the team always knew what was done and what was ahead. Regular check-ins via Slack Huddle kept everyone aligned between weekly presentations.
03 - design
Building an e-commerce experience that feels intentional
Vita Terra's brand identity was built around sustainability and transparency — values that needed to come through in every design decision. The interface needed to feel clean and trustworthy, with a shopping experience that made finding and buying products feel effortless.
One of my ideas — a dynamic call-to-action button overlaid on a hero video on the home page — was selected out of 18 team concepts as the main feature to move forward with. Seeing that idea go from a sketch to a fully realized prototype was one of the most rewarding parts of the project.




04 - Prototype
A functional user flow, from home to cart
The final prototype featured a fully functional call-to-action system and a complete user flow from the home page through to adding a product to the cart. While the visual assets — logos, typography, color palette, and photography — were produced by the other cross-functional teams, our UX/UI work laid the structural and interactive foundation for the entire site.
05 - Outcome & reflection
Leading a team showed me what I'm capable of
This project showed me that I'm capable in a project management and leadership role — something I hadn't fully tested before. Keeping a team of relative strangers aligned and productive under a tight deadline, while also contributing design work, built my confidence in ways that purely individual projects hadn't.
The course instructor, Cynthia Storm, left feedback that stuck with me: that I'd set the tone for the team in a way that was both productive and professional. That's exactly the kind of leader I want to be.
"Your peers rated you as 4.7/5 for contribution — higher than you rated yourself. That's a great sign of humility."
"You've set the tone for your team in a way that's both productive and professional — keep it up."
"Your attendance and engagement were excellent — keep that consistency going. Showing up matters."
"I've personally observed your collaboration and leadership. You consistently contributed to the project."